Overwatch

Developer Update – September 2018

If you don’t have enough time to watch the video, here is the TL;DR:

  • Torbjorn
    • Secondary ability will pivot from tossing armour, to giving Torb a short boost similar to “old” ultimate.  Tossing armour & scrap retrieval will be removed.
    • Turret will auto-build to level 2 & can be tossed a short distance.
    • Molten Core ultimate will be revamped and have Torb shoot a pool of molten lava that does significant AoE damage with bonus damage to armour.
    • Rivet gun changes to be announced at a later date.
  • General Hero Changes
    • Orisa’s gun will experience minor changes.
    • Solider 76 & McCree will receive minor changes to improve viability.
    • Pharah changes will reward high-skill player, reduce splash damage in low-skill areas.
  • Colour Blind Improvements
    • Options to select colours that work for you.
  • Events
    • New cosmetics will continue to be added.
    • Junkenstein gets a “bride” in Hallowe’en Terror.
    • Hallowe’en Terror event won’t change significantly.
  • Development Team Focus
    • Balance changes
    • Quality of life changes
  • Third Social Feature
    • Coming soon, just not this soon due to technology challenges to get it right.

While more will trickle out as these updates hit the PTR, and the patch notes get updated, it will be really interesting to see how the rework of Torbjorn will impact his pick-rate in Overwatch League.  Will an attack Torb be a viable option?  Or will he remain a choke-point champion limited to area control?

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