GG matchmaking. For some reason, the Vancouver Titans of the Overwatch League faced off today against a Contenders team called the Dallas Fuel, who…

Hold on, I’m getting word that the Fuel are, in fact, an equal member of the Overwatch League.

Could have fooled me.

The Titans eviscerated Dallas in one of the more crushing 4-0 matches I’ve ever watched. This is always fun to talk about. Let’s go.

Map 1: Ilios

Right off the bat on Ruins, the Titans made their biggest mistake of the entire match. Jjanu used his boosters to take a side angle, but Zacharee was waiting with the whipshot to knock him off the edge of the map, forcing an immediate Titans disengage.

I say that was their biggest mistake because from here on out, Vancouver was nearly flawless. They quickly regrouped, pulverised a separated OGE, and took point with only 14% capture progress accrued. From there, the Titans won fights in every way possible. Sometimes Twilight found a long range pick and forced a disengage. Sometimes they countered the Fuel’s ults with ones of their own. Sometimes they just ran straight at the Dallas frontline and bowled them over. It didn’t matter—every strategy was perfect. The only deaths the Titans suffered were a pin on Twilight while he used trans, for which OGE had to charge off the map, and one when Bumper charged off the map to eliminate Zacharee.

After that shellacking, the Fuel swapped to a Sombra composition, and considering how badly they’d been beaten, you couldn’t blame them. But not only are such compositions weaker when EMP isn’t available—of which the Titans took full advantage, smashing every neutral fight—but Vancouver was even able to counteract Note’s EMP with a huge trans from Twilight. This time, the Fuel only managed a single kill across the entire map.

Titans 1 : Fuel 0

Map 2: Volskaya

Attacking first into a 3/3 mirror, Bumper and Seominsoo didn’t rotate together, which let AKM beam down his Zarya counterpart. The opening fight was lost, but Bumper did his best to turn the fight and, when it became clear that wouldn’t happen, to at least build up ult charge. He actually beat OGE to shatter, which was critical for the next push.

First blocking OGE’s shatter, Bumper and the rest of the Titans were caught in a grav. Twilight used trans, so OGE charged Haksal and secured the kill, which for a brief moment seemed like a win for his team. But with the opposing shield no longer in front of him, Bumper saw his opportunity, hitting a massive shatter that allowed his team to take out AKM. The cleanup got him nearly to another shatter, and as soon as he finished it during the first push onto B, he hit an equally-impressive shatter. Dallas immediately were forced into stall mode, and delayed valiantly but completely in vain, leaving the Titans with a hefty 4:21 timebank.

For their attack, the Fuel opted for a Sombra comp, but again ran into trouble when faced with the aggression of the Titans. Every time, Vancouver would find ways to split apart the five-member core of the Fuel, while denying out Note’s EMP for nearly 3 minutes. When it finally came out, EMP did break their first-point defense, putting the remaining members in a tricky spot. For a moment, it seemed they might try to contest short-handed: then they thought better of it and scrambled to return. Seominsoo barely made it into the safe haven of Point B before the Fuel came around the corner. Sensing an opportunity, AKM caught him with a grav, but the rest of the Titans were ready. Slime used barrier while Bumper used his shield, preventing the kill that might have started a snowball. Instead it was Haksal who found the opener on OGE, stopping a great chance for the Fuel.

Another great chance for the Fuel were equally squandered. Note hacked a lot of members with EMP, but Seominsoo was able to laser down Closer and Unkoe despite being locked in grav. Finally in a third fight, Bumper tried to follow up a grav but was shattered to the ground and instantly deleted, opening the door for Dallas to complete. But by the time stalls were done, their timebank was nearly 3 minutes worse than Vancouver’s, and far shorter than the time it had taken for them to capture Point A the first time around.

It was less time than they needed to take A the second time around as well. Twilight played Ana to counter the Sombra comp, which Dallas then countered by swapping to Dva. But despite the defense matrix being present, every single bionade Twilight threw hit home. The first push was a wipe due to a well-placed nade, then a nano Bumper found the entire Fuel team inside a small room, which is basically every team’s nightmare. Not a single tick was gained, and Bumper was feeling really good.

And when he feels good, it’s time for him to go DPS. Today, it was Widowmaker, and he was legitimately the most impactful member of the team. Besides his presence forcing the Fuel into a side room off the point, he was connecting with key shots, including a beautiful headshot onto Unkoe. He was so hot, in fact, that after that kill he grappled directly to the left into the icy water of Volskaya Bay, just hoping to cool off. Lucky for him, the rest of the team made sure to secure the point, putting the Titans well ahead in the series.

Titans 2 : Fuel 0

Map 3: Eichenwalde

During halftime, I was having a conversation about what the most iconic maps are for the Titans and for Runaway. I submit that it’s Rialto for the Titans, but if you include Runaway I think it’s got to be Eichenwalde. This led to me saying that I wanted to see a map record on Eichenwalde, which I suppose is greedy but seemed eminently possible based on how the series was going.

Spoiler: the Titans didn’t get a map record. But they came darn close. The Fuel were more akin to speedbumps than an actual opposition force. Their worst fights were immediate wipes, while their best fights were wipes that the Titans had to work slightly harder for. Apart from a single victorious fight for Dallas on a Point C defense, the cart never rolled backwards the entire map. The final time was 2:19, with a 30-3 elimination advantage.

Twilight opened the defense on Ana, clearly anticipating a Sombra, and was surprised to find himself staring down a standard 3/3. He stayed on it just to use nano, but ended up getting to build and use two before Dallas got moving and he had to swap to Zen. That didn’t come online in time to counter AKM’s grav at the end of B, but once the Fuel entered the castle the value became apparent. The extra damage provided by discord orbs was tremendous, providing enough power to stop Dallas in their tracks for 3 minutes. Finally, Note ate a grav and the Titans were unintentionally out of position, giving Dallas one final chance to complete the map.

But Twilight had something to say about that, too. He hid in a side room behind the Fuel and let them sail nearly all the way to the end before emerging to snipe Unkoe for an opening pick. Then he used trans to save his teammates caught in a grav, which combined with Slime’s sound barrier gave everyone time to return to the fight. With Bumper and Seominsoo returned to the fray, and Unkoe still across the map, the Fuel melted right before the end point, giving the Titans a win on the map and in the match.

Titans 3 : Fuel 0

Map 4: Dorado

The only question for this map was if the Titans would actually try to win, because it was clear that the Fuel were irrelevant to that conversation. If Vancouver wanted to get a 4-0, there wasn’t anything anyone on Dallas could do about it. As it turned out, this looked like an opportunity to give Rapel some playtime and once again try the Sombra comp that has looked so hit or miss thus far.

What’s interesting is that, far from feeling like an EMP-based strategy, it’s tended to feel like a Bumper-based one. Despite having less support than normal, Bumper seems to play at a higher level when his team tries this strategy. He unlocked Point A by shattering and killing most of the enemy team even after Jjanu died, then won the first fight of B when he managed to stay alive with almost no health while the rest of his squad cleaned up kills. Seominsoo finally had another ult at the end of B, which made it easy, then it was Bumper time again when he hid and flanked with shatter. Unfortunately Jjanu was countercharged, resulting in his death, and from here the Titans got kind of sloppy in their attacks.

Twice they got into majorly advantageous position, but each time they failed to focus targets effectively and ended up succumbing to the closer respawn at the end of Dorado. In the end, a Jjanu grav secured a team wipe, and despite losing their supports for the third push in a row, there was just enough HP left on the Titans to finish the map.

On defense, the Titans returned to a normal 3/3 (except, of course, that Rapel was the Zen instead of Twilight). They held aggressively forward, so that it took Dallas 2 minutes to reach the fountain, but once there they found an opening kill on Bumper. When AKM followed up with a grav, Dallas made short work of the Titans, working out to a reasonable pace considering Vancouver had only completed in overtime. On B it was the same story, as the Titans spent 2 minutes spawncamping before losing a fight, then failing to stabilize at the final gate. It was bizarre to watch Vancouver dominate the “junk” fights at the early part of a point, then put up no resistance at the end, but it ended up working out fine. As had happened on A and B, the Fuel were thrown back from C right at the entry, with precious little time remaining. When Seominsoo’s grav and Bumper’s shatter won a fight with only 30 seconds remaining, the Fuel had to enter scramble mode to even touch the cart—but Closer on Lucio had been the last to die, which meant they were just a bit slower than might have been expected. No one reached in time, delivering the Titans an easy fourth win of the match.


Titans 4 : Fuel 0

Player of the Match

In the other match this week, the Titans were largely outplayed by the Hangzhou Spark, and though they managed the win in the end, it was a sloppy affair in which no one played particularly well. This match was the exact inverse: everyone on Vancouver was solid in an entirely justified 4-0. But I have set myself the task of picking out someone in particular to highlight, and I think there was one player who rose above the rest.

It’s been a while since Bumper had a really good game, but today he showed what top-tier main tanking looks like.

The thing about Bumper is that he seems to excel at all facets of main tanking in this meta, especially when he gets to play Reinhardt. He does little things right, like angling his shield while stuck in grav to protect someone who’s been shattered (watch Eichenwalde C defense for an example). He puts himself in front of teammates to make sure they don’t die—his contribution to Volskaya B defense prevented a Fuel snowball when Seominsoo was caught retreating. And his firestrike accuracy is phenomenal, especially on Dorado C defense.

But really, the biggest play a Reinhardt can make is an earthshatter. And today, Bumper was hitting them left and right. Bumper has always been good at charging his ultimate quickly, but sometimes—like in the previous match against the Spark—they haven’t amounted to much because he’s hit nothing but shields. I don’t know if today’s improvement was specific to OGE or if the coaches noticed something he could change to improve, but the results were clear as day.